The Innovation in Teaching Competition: Beyond the Textbook began as part of Georgia’s Race to the Top plan to create and support highly-effective teachers. The competition promotes excellence in the classroom through two main goals: (a) recognizing and rewarding educators from across our state who are using innovative strategies to advance student achievement, and (b) making videos of the winning teachers, along with their unit plans and supplementary materials, available to all Georgia educators. Since 2013, the Innovation in Teaching Competition has recognized 36 educators from across Georgia.
Below you will find the resources submitted by the 33 competition winners. Each page includes a unit plan, supplementary materials, and video. The below units are categorized based on grade level, but you may also filter your search by Subject and Instructional Strategy from the right-hand menu.
Game-based learning is a tried-and-true educational approach, made more effective by the growing availability of interactive digital content. In this workshop, participants will become familiar with virtual and game-based learning resources created by GPB Education and distributed through our streaming partnership with PBS LearningMedia. Explore ideas for how virtual and game-based approaches can pair meaningful learning activities with appropriate assessment challenges, and enable students to enthusiastically engage in mastering knowledge and skills that are relevant to real-world experiences.
Participants will become familiar with the active-learning U.S history resources created by GPB Education while modeling ideas for how virtual reality and game-based learning can pair engaging activities with appropriate assessment challenges and enable students to master knowledge and literacy skills that are relevant to real-world experiences.