The Green Tree Frog: How a Bill Becomes a Law is an animated short film inspired by the true story of how a Georgia fourth grade class proposed the green...
$martPath is an engaging, interactive and easy-to-use way for elementary and middle school teachers to embed relevant and fun economic and financial education in their classrooms, to boost students' financial...
Navigate through some of Georgia's most unique museums, historical buildings, and more with our 3D virtual walking tours. Each tour offers a 360-degree view of the space and clickable hotspots...
Educators can use America From Scratch (and its discussion guides) to engage the most important issues of the day and to encourage critical thinking and promote civic engagement with their...
Former Secretary of State Condoleezza Rice and the Pulitzer Prize-winning historian David M. Kennedy come together to ask: what ideals do we share in common? Their spirited inquiry frames the stories...
"American Democracy: A Great Leap of Faith" is a traveling exhibit that came to the Atlanta History Center from the National Museum of American History, a Smithsonian institution. The exhibit...
The award-winning PBS series from WGBH Boston brings to life the incredible characters and epic stories that have shaped America's past and present. Discover this country's rich history in this collection...
These lesson plans encourage students to explore the contributions to society made by prominent Americans from all walks of life. Each lesson plan includes a short video, as well as...
American Masters brings unique originality and perspective to exploring the lives and illuminating the creative journeys of our most enduring writers, musicians, visual and performing artists, dramatists and filmmakers –...
Game-based learning is a tried-and-true educational approach, made more effective by the growing availability of interactive digital content. In this workshop, participants will become familiar with virtual and game-based learning resources created by GPB Education and distributed through our streaming partnership with PBS LearningMedia. Explore ideas for how virtual and game-based approaches can pair meaningful learning activities with appropriate assessment challenges, and enable students to enthusiastically engage in mastering knowledge and skills that are relevant to real-world experiences.
Participants will become familiar with the active-learning U.S history resources created by GPB Education while modeling ideas for how virtual reality and game-based learning can pair engaging activities with appropriate assessment challenges and enable students to master knowledge and literacy skills that are relevant to real-world experiences.