In the history of overdue projects, there's the York Minster Cathedral, Ralph Ellison's Three Days Before the Shooting and yes, my friends, Duke Nukem Forever.
But like those other projects DNF may be coming to fruition. For those of you who don't know the full trials and travails of Duke Nukem, it is a classic tale. In 1996 one of the most successful video games of all time Duke Nukem 3D was released. It was one of those games that you could play, well, forever.
The following year, buoyed by its success it's creators announced a sequel. A sequel that never seemed to come. The two men behind the game Scott Miller and George Broussard, put tens of millions of their own money into its developments, tinkered with it for years, and promised delivery year after year after year. It won Wired Magazine's Vaporware award for years too, even winning a Vaporware Lifetime Achievement Award.
But now, after lawsuits and firings and enough drama to fill the storyboards of Hilary Swank's next three films, despite being called "Never", "(Taking) Forever", "Whenever", "ForNever", "Neverever", and "If Ever". Duke Nukem Forever is going to come out next year, honest, for real this time. From 2k Games press release:
"All great things take time... a lot of time," laughs Christoph Hartmann, president of 2K. "After a hiatus from the video game world, Duke Nukem is back and better than ever. The return of the King from the glory days of shooters will satisfy our patient, die-hard fans, as well as a new generation of bubble gum-chewing, flat top and shades-wearing bad-asses. Make no mistake about it - Duke Nukem Forever is a testament to the era of when shooters were bodacious and fun."
As Duke would say, "It's time to kick ass and chew bubble gum. And I'm all out of gum."
[Copyright 2010 National Public Radio]